Nickelodeon Comic-Con

Nickelodeon’s FUN-ERGY FACTORY brought SpongeBob SquarePants, Teenage Mutant Ninja Turtles, and Avatar into a shared game experience that ended in a towering digital Slime Surge.

I led motion design for the interactive game screens at San Diego Comic-Con and New York Comic Con. Building on the team’s booth concept and early gameplay framework, I developed production storyboards, screen designs, and animation sequences—from the countdown and character encouragement to the final celebration.

Motion Design Lead · Interactive Event Screens

Pluto TV Product Narrative and Upfront Sizzle Reel

Developing the Screen Experience

I translated the initial gameplay boards into production storyboards and rough animation, gathering available franchise assets and defining the screen moments, transitions, and deliverables. A complete game sequence gave creative leadership, event partners, and the technical team a shared view of how the experience would unfold.